/* vim: ts=4 sw=4 sts=4 ff=unix fenc=utf-8 :
* =====================================================================
* sc_socket.h
* Copyright (c) 2003 - 2011 sys0tem
* LICENSE :
* LGPL (GNU Lesser General Public License - Version 3,29 June 2007)
* http://www.gnu.org/copyleft/lesser.html
* or
* EPL (Eclipse Public License - v1.0)
* http://www.eclipse.org/legal/epl-v10.html
* =====================================================================
*/
#ifndef __SC_SOCKET_H__
#define __SC_SOCKET_H__
#include <sc_os.h>
#if (SC_isWindows)
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif /* _WIN32_WINNT */
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#ifdef _MSV_VER
#pragma comment(lib, "ws2_32.lib")
#endif
typedef SOCKET socket_t;
#define close(sockfd) closesocket(sockfd)
#define SHUT_RD SD_RECEIVE
#define SHUT_WR SD_SEND
#define SHUT_RDWR SD_BOTH
#else
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdlib.h>
#include <unistd.h>
typedef int socket_t;
#define INVALID_SOCKET (-1)
#define SOCKET_ERROR (-1)
#endif /* if (SC_isWindows) */
#include <sc_error.h>
#ifdef __cplusplus
extern "C" {
#endif
#define SC_SOCKET_TEMPBUFF_SIZE (1024)
bool SC_Socket_init(void);
int SC_getSocketError(void);
socket_t SC_Socket_tcpConnect(const char*, const char*);
socket_t SC_Socket_tcpListen(const char*, const char*, socklen_t*, int);
socket_t SC_Socket_udpClient(const char*, const char*, struct sockaddr**, socklen_t*);
socket_t SC_Socket_udpServer(const char*, const char*, socklen_t*);
bool SC_Socket_close(socket_t sockfd);
#ifdef __cplusplus
}
#endif
#endif /* __SC_SOCKET_H__ */